The Fate rules shaped like Core, Accelerated and Condensed, and tokens make up the toolkit and a host of worlds from Cthulhu and other Kaiju to Shadow of the Century make up the bonus.
Dicey Kickstarter surges past $1m in funds, Doctor Who RPG renewed, and Jasper's Game Day kicks off with a huge charity bundle. It's this week's RPG news!
The story of the Briarverse itself involves two worlds. One of those worlds is wild and full of secret magic. The other is a dark and desperate place, and whose inhabitants are left to search for wonder.
Jonathan Wright, who writes all of WrightWerx's games was kind enough to speak to me, and we explore Kaijus and nerd culture together. Interested in a Mecha versus Kaiju battle? You're in the right place.
Fate Condensed uses one-point stress boxes, a refinement on the system before designed to reduce player confusion and makes a change to the default initiative system.
The Eye of Cinder is a helpful collection of comics that teach you stuff.
Let's talk about what we're actually doing when we play a roleplaying game for a minute.
Evil Hat Productions has done well with Fate Core. A new Kickstarter shouldn’t be that surprising but there are some twists here. Fate More isn’t an expansion to Fate Core; it’s some new Fate Core books that need a Kickstarter to become physical rather than just digital.…
Author Sarah Newton talks about what should really be at the heart of SF RPGs: the sense of wonder, and the conflict of great ideas. Sarah’s company, Mindjammer Press, is running a Kickstarter campaign, currently approaching x3 funding, for the next phase of the transhuman RPG.…
Recently, I was criticized for comparing every game out today to Fate Core. It’s not fair, I was told. After some thought, I realized it was finally time to give Fate Core a review and explain why, exactly, I think this game is today’s standard-bearer for tabletop roleplaying, and why every game that’s come out since can and should be compared to it.…