Dystopian fiction is often seen as a reaction to current trends. So can that have meaning inside the context of RPGs?
So, what do you need to do to present an alternate historical universe? Here are some pointers for the genre.
The problem arises when we as GM's begin to think about putting out own stamp on a game.
Comedy in is perhaps the hardest genre to bring to a tabletop game.
When I look back on my RPG experience, I find that most of my favourite moments come when the heroic narrative is upended – a moment when we realised a long D&D campaign was going to end with the cost of victory being too high.
We need to talk about how cool Shakespeare was.
Here's a few games you might want to try in order to flex your romance muscles...
Teen tales evolved from The Outsiders, through X-Men and Sweet Valley High to The Hunger Games becoming very different to its origins through several decades. In that time, its become one of the most beloved and (simultaneously) hated genres of the last decade.
The 'Kids On Bikes' genre has really taken off recently.
Before we begin, do me a favour: name a medium that has its own genre conventions and mythology. It also has magic items everyone wants, currently possessed by violent giants and evil vegan druids.…