When we talk about the third dial of game structure – Duration – perhaps we should just pause and understand that often, this dial is dictated by people's lives.
It's a format I have barely ever heard discussed: The Long Weekend Game.
One Shots are difficult. This is not the game on easy mode, if anyone has lead you to believe that, they've lied to you.
In this RPG tips article, we look at the role of longevity in campaigns; its merits, flaws and what to do about them.
We look at continuity in this series of practical take-home tips to write and run better roleplaying campaigns.
If the players really remember something and react to it, use that, because then they will do the work for you.
If you are a GM, you probably think about structure a lot without even trying – balancing combat, intelligence challenging & social encounters, making sure you check the clock to deliver a good cliffhanger, that sort of thing.
Tips from GM Ben and the genre police on how to best use and get inspiration from art in your tabletop RPGs.
How often do we investigate the medium of space in our games?
When portraying any character in the game world, it's possible to use physicality to portray emotion and subtext in what a character is saying.