Icewind Dale is part of the Forgotten Realms, in the same way that Waterdeep is.
52 Fates frees players from the uncontrolled, random results of throwing dice, as they need to make conscious choices on which cards to use, when to use them, which cards to save for later, and how many cards to use in a certain play.
Trudvang has 20 years of real-life history to explore and as RiotMinds are keen to point out, the D&D community has been eager to get its collective hands on it for a while.
Over 40 people are contributing to this single and, if you can buy it, all proceeds go to the CDC Foundation and Doctors without Borders (MSF) to fight COVID.
Today is World Turtle Day and a chance for humanity to consider what else we can do to help this wonderful animal.
Today, Games Workshop announced a new edition of Warhammer 40K - their iconic grimdark sci-fi wargame.
We take a look at the latest D&D news from Wizards of the Coast to find out what's upset Twitter and whether rumours of a new setting might be right.
Foundry Virtual Tabletop is disruptive. It thumbs its nose at the established conventions. You pay a one-time fee for Foundry, and then your players connect for free.
Viking dramas, actual computer game footage and the phenomena of people being born again into computer games.
Written by Robert Buckey and Zak Dale-Clutterbuck this 19-paged PDF 40K mission acts as an introduction to the horrors of the 41st Millennium.