For those of you who just want to hear the bottom line, here it is: Nova Praxis: Savage Worlds Edition is more or less exactly what you would expect. If you like the freaky transhuman setting but don’t like the Fate system, then the Savage Worlds take on it may be more your cup of […]
Underwear and explosions: The Power of Tank Girl review
There’s lots of Tank Girl in this omnibus. We’ve three different stories in a single collection thanks to Alan C Martin, Ashley Wood and Rufus Dayglo. The stories themselves, if you’re a Collector and need to know, are The Gifting, Visions of Booga and The Royal Escape. You might think you always know what you’re […]
A bleep from the past: Commodore 64 Book – A Visual Commpendium
Did you have a C64? The Commodore (two ms – hence two ms in ‘commpendium’) was one of those early consoles that had a lifelong impact. I talk to gamer geeks who love to reminisce about favourite games they played on it. There’s good news for fans and good news for friends of fans looking […]
Genre-hopping drama: A review of Ecko Burning
Ecko Burning is the sequel to Ecko Rising. I enjoyed Rising even though I had to wrestle with it. I wrestled less with Burning and enjoyed it more. Our anti-hero is a full tech cyberpunk creation called Ecko. A mission goes wrong, he falls off a roof and wakes up in a fantasy world. There […]
The Ministry of Peculiar Occurrences Review: A Peculiarly Amazing RPG
This week I reviewed The Ministry Initiative: The Ministry of Peculiar Occurrences. Before I dig into the meat of the review I have a couple of things I’d like to note. First, I’m a systems person. If you read the Age of Electrotech review, you already know what I’m going to say next; I’m going […]
Those Crazy Olympians: Zeus is Dead
I downloaded Michael G. Munz’s Zeus is Dead: A Monstrously Inconvenient Adventure and thought it had broken my Nexus 7. Why? The reader said 9999 pages. There was no error, the book is that big and Amazon estimates 484 pages if you use a Kindle to approximate a physical book. There’s a lot of adventure […]
World War Fhtagn: A Review of Achtung! Cthulhu: Investigator’s Guide
Alternate worlds provide heady potential for gaming groups. With a little knowledge and a wealth of imagination, you can turn something commonplace in an extraordinary gaming experience. Sometimes, those experiences go to dark places, but then we need to show some respect and understand the difference between reality and the fictional world. When it comes […]
Yep, there’s a gadget for that: Age of Electrotech review
The Age of Electrotech (Radiance House) is an expansion for the Pathfinder Roleplaying Game system and seeks to stand technology alongside the more typical swords and magic of the fantasy RPG fare. Before I delve too deep, I want to take a moment to explain my focus for this review. I’m a systems geek. Most […]
A Beastly Bestiary: A Review of the 13th Age Bestiary
Like a well-meaning-but-sort-of-annoying-best-friend, I worry about the future of 13th Age. The 3rd/4th edition fantasy RPG house blend by Rob Heinsoo and Jonathan Tweet hit the perfect note, melding those two polarizing editions together into something that is fast, playable, and fun, all the while being its own thing and fostering the creativity of players, […]
This is Your Brain on Slugs: a Review of Brain Slugs from Planet X
For the GM on a tight time-budget, the internet is overflowing with adventures for just about any RPG system, many of which are very affordably priced. Buyer beware, however, as many of these adventures are a “you get what you pay for” deal. “Brain Slugs from Planet X” is one such example. “Brain Slugs from […]









