The enemies, the BETA, in Muv-Luv Alternative certainly look different. They're not quite insectoid but certainly have fleshy biology on their side.
Directed by Walking Meat's Shin'ya Sugai and made by Sublimation, the same studio that did Ghost in the Shell Arise, Shikizakura is about magically enhanced mech-suits being used to take on invading demons in the near future.
It's 2061, Japan is occupied by a coalition of the willing, and the whole world is now controlled by four trade blocs.
Set in the far future, in Sakugan, people have been forced to retreat underground and live in a cramped city known as the Labyrinth.
In the beginning, there was meat. A decaying chunk of flesh from a dying god, hurtling through the void of space, thousands of miles wide. A million eyes, a billion hands grasping for purchase against nothingness itself. This is where we live.
The aliens did not appreciate humanity's growing successes on the galactic battlefield, especially as the personal mechas known as CASPers (Combat Assault System, Personal) evened the odds and let Humans bring the fight to powerful and deadly aliens.
These core rules include an introduction to the Heavy Gear universe, objective generation for your games, weapon rules, reference sheets and game tokens.
Gimmick Zero is designed to be different each time, with tables to roll (or modify and then roll) to see what happened to your world.
Cameron Day, the co-creator of Supers & Sorcery, defines junker space fantasy as having three things; swashbuckling adventure, wide-open exploration with salvaging, and wild technology.
Nations are at war. It's okay, say the politicians, as no one is dying. In this war, only drones do the fighting. Except it's a lie.