A review of the free starter kit for Caesariensis TTRPG: Death of Constans by Liam Needham, featuring late Roman intrigue and a complete starter campaign.
Review: Danse Macabre Quickstart
Explore the Danse Macabre Quickstart by Christopher Pickett, a dark historical fantasy tabletop roleplaying game set in 1390 Constantinople.
Review: Within Cold Stars – Free Quickstart Rulebook
A review of Midwest Mancers’ Within Cold Stars – Free Quickstart Rulebook, exploring its d20 combat mechanics, alien species, and sci-fi setting.
Superhero Week: Supergirl review
Our review of James Gunn’s Supergirl film explores its brilliant alien worldbuilding, a wonderfully grumpy Kara Zor-El, and why the plot drags a little.
BLEACH: Thousand-Year Blood War – The Calamity review: A cinematic treated strictly for existing fans
Part four of the anime finale hits British cinemas. Our review of BLEACH: Thousand-Year Blood War – The Calamity looks at the episodic game of tactical combat mechanics and high-stakes battle.
Candlelight Inquisition review: gothic noir and collaborative mystery
An early look at Candlelight Inquisition, an independent horror RPG from Will Fish that swaps tactical combat simulation for collaborative, psychological mystery.
Legacy of Kain: Ascendance review – A shambolic return for nosgoth’s icons
Michael Bell and Simon Templeman return to their iconic roles, but a shallow 16-bit gameplay loop and fan-fiction tier writing leave Legacy of Kain: Ascendance feeling like a betrayal of a legendary series.
Dungeoneers beta review: A high-energy anime tribute for your tabletop
Discover Dungeoneers, the free anime-inspired roleplaying game by Yazkin Yamakala. Explore rank progression, 2d12 mechanics, and the unique Oozling ancestry in this fully playable beta.
Review: Good Luck, Have Fun, Don’t Die – gilded digital cages
Gore Verbinski delivers a 5/5 sci-fi masterpiece with Good Luck Have Fun Don’t Die, a film that pits human flaws against a cold AI future.
Review: The Creative Game Master’s Guide to Extraordinary Locations: & How to Design Them
Duncan Rhodes applies travel writing expertise to roleplaying games in this review of thirty original fantasy locations. Discover how real world geography creates session sustaining set pieces for 5e and beyond.









