The bluffing is fun, gameplay easy and victory (usually) fast.
Justin Kahler's Beamswords and Bazookas is lightweight but packs a hefty punch. It's a clever merger of two games; the first is a mech skirmish game and the second is an RPG.
Now he's a disgraced superhero and banned by a court order from ever wearing his costume again.
Can't Catch Harry is a lark. I think it'll leave the games cupboard on special occasions.
A great way to learn the game and an acceptable way to pass the time while we wait for the main book to hit the printers.
In no short order, there is betrayal, a fight against government forces, betrayal, Chinese crimelords and perhaps a terrorist group.
There's no doubt BARPIG: After Hours will be enjoyed by friends and be involved in forging new friendships.
Reimagined: Fanfic Role-Playing Game has only been available on DriveThruRPG for two weeks and is already a silver best seller.
The opening pages grab you by the shoulders and pull you through a whirlwind tour of Chinese history.
Outland by Dennis E. Taylor is a mix of Primeval and Stargate with a whole bunch of twists thrown in. That's a mix that works for me.