This system uses a different scale of combat for ship fights and has means through which player characters can use their own attack bonus, class features, etc. to influence the way a fight goes
The special pack contains a preview of the Dragon of Icespire Peak adventure, an actual wand, cards, a compass, merch like pins, and a sweatshirt.
One of the successes of Treasures of the Feywild is to get the balance of breadth and depth right. There's a range of different types of equipment here and then, for the popular styles, plenty of items.
Everyone hates liches – the Sorrow Lords – more than vampires, dragons, and demons. They are sentient, free-willed open wounds in reality who corrupt everything they touch.
Routinely Itemised is an RPG news summary, and this week there's mixed news with $30,000 injected into the hobby but sadness as Brian Fitzpatrick passes away.
We talk about what the genre is, about expectations players will have and how to carefully build a wickerpunk world of dark forest, ancient circles of stone, creeping mists and dark green mountains and hills and fens.
The D&D adventure suits four to six characters and recognises that groups playing through the series will have levelled up again. From Cyan Depths is for 10th level heroes.
Take a child on a Dungeons and Dragons adventure as they take on the role of "The Little Astralnaut."
How do you keep your character alive while exploring the dangers of underground dungeons? As a GM, how do you keep the darkness of the underground feeling intimidating and treacherous?
I remember just buzz there was when Wyvern Gaming announced they'd landed the rights to do an official Stargate tabletop RPG.