A busy week of RPG news summarised and segmented into bullet-point lists. TSR Games have TSR Games over a barrel.
Magic items play a huge role in 5e D&D – and I love handing them out to my players. But answering even simple questions such as what an item costs in 5e, where and from whom it can be bought, and how to haggle for a better price, is no easy task for the DM due to the lack of official rules and guidelines for doing so.
The book's success is partially due to the problem it addresses; there are no native rules for trading magic items in D&D 5e. How much are they worth? What can you buy? How do you haggle?