RPG tips on how and why speeding up, slowing down or even cutting up the flow of time can make you a better Game Master.
If you've ever said 'And we skip to the next morning', you've moved the time dial up for a moment then put it back.
When we talk about the third dial of game structure – Duration – perhaps we should just pause and understand that often, this dial is dictated by people's lives.
It's a format I have barely ever heard discussed: The Long Weekend Game.
The role of the Dungeon Master (DM) is to keep the campaign compelling and fun for the players.
One Shots are difficult. This is not the game on easy mode, if anyone has lead you to believe that, they've lied to you.
Having a world beyond the starting town and dungeon opens up more options for the PCs.
In this RPG tips article, we look at the role of longevity in campaigns; its merits, flaws and what to do about them.
Basic World Building uses the tools from 1981’s Basic Dungeons & Dragons and Expert D&D and re-imagined in Old School Essentials to build a starting campaign setting.
We look at continuity in this series of practical take-home tips to write and run better roleplaying campaigns.