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Genre Police: The Many Faces Of Evil

May 8, 2022 by Ben Jackson-Ellery Leave a Comment

I hope this gives you something to think about and use in your game. Try designing a villain that fits each of these archetypes for your game, and see what you come up with!

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: So Bad, It’s Good

April 16, 2022 by Ben Jackson-Ellery 2 Comments

Some villains are great because they are just out for one thing – but that thing doesn't leave room for us to continue breathing.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

YZW: The One Ring Landmarks and Werewolves

April 9, 2022 by Charles Dunwoody Leave a Comment

The One Ring has werewolf stats in it, but I wanted a more powerful version. So I created my own werewolf for my version of Middle-earth and placed him in the landscape called the Forgotten Hamlet.

Filed Under: Tabletop & RPGs Tagged With: Free League Publishing, rpg tips, The One Ring, werewolves, world building, year zero engine, year zero world building

Balancing Science and Fiction in Sci-Fi RPG: Tips from Roll & Play Press

March 25, 2022 by Guest Writer Leave a Comment

Science and fiction. These two concepts might seem like opposites, and yet, when combined in science fiction, we get the best of both.

Filed Under: Tabletop & RPGs Tagged With: roll & play press, rpg tips, sci-fi

Genre Police: That Difficult Second Album

March 13, 2022 by Ben Jackson-Ellery Leave a Comment

You delivered a satisfying conclusion with a cathartic payoff. Now it's all over. The game is done. And you already miss it.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

50 tips and resources for making your own single-page RPG

March 13, 2022 by Guest Writer Leave a Comment

Create an entire tabletop roleplaying game that fits on a single A5 piece of paper.

Filed Under: Tabletop & RPGs Tagged With: andrea rick, angela quidam, armanda haller, awkwardturtle, c.r. legge, donald kelly, edaureen muhamad nor, Freddie Taylor-Bell, giles pritchard, jason wardell, laura govednik, long tail games, marc strocks, mike free, mitchell daily, richard v kelly iii, rpg tips, tiny tome

Genre Police: Tangled Up In Blue

February 27, 2022 by Ben Jackson-Ellery Leave a Comment

You have, let's say, a character who has a romantic subplot. While it's come up in play, both the player and the GM want to flesh this out. But you can't really dedicate the time to one player's date night.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: Deep Think

February 13, 2022 by Ben Jackson-Ellery Leave a Comment

Roleplaying can be a really emotive, cathartic and challenging experience if you want it to be.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: World Wide Woleplay

January 23, 2022 by Ben Jackson-Ellery Leave a Comment

Last article, we looked at a model of a shared roleplaying world. I talked about each of the seven groups I had playing campaigns that affected that shared, or 'living' world and examined the way I had chosen to weave the groups into each other.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: Life Map

January 2, 2022 by Ben Jackson-Ellery Leave a Comment

This is an example of a living world. Which is the model presented above. A game world that is affected by several play groups and the knock-on effect of actions in one game, change those in others.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

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