Routinely Itemised is a weekly column of RPG news from Geek Native and RPG sites around the web.
Buffy and Angel both had official tabletop RPGs: Back together in a bundle!
Eden Studios had the rights to the Buffy the Vampire Slayer Roleplaying Game and the Angel RPG. Each used the Cinematic Unisystem, an RPG engine used by WitchCraft and All Flesh Must Be Eaten.
It’s been 25 years: The Buffy the Vampire Slayer Anniversary Special #1 is coming
In March 2022, Boom will release the Buffy the Vampire Slayer 25th Anniversary Special #1.
Visualising the biggest on-screen fantasy battle of all time (so far)
I’ve been in paintball battles, and it gets pretty intense with just a few people. So when I got an email inviting me to guess what the biggest on-screen battle of all time was, I was curious.
In Every Generation: Buffy the Vampire Slayer sequel to feature Willow’s Daughter
Frankie must become the Slayer, prevent the Hellmouth from opening again, and find out what happened to her Aunt Buffy, before she’s next. Get ready for a whole new story within the world of Buffy!
Buffy the Vampire Slayer joins Mondo Games’ Unmatched line
The board game was designed by Justin D. Jacobson and Rob Daviau and comes with one double-sized board, 125 action cards, 4 character cards and associated miniature, 8 health dials, 4 sidekick tokens and 3 shadow tokens.
Alexa on spooky setting
Did you know that there are now free short stories via Audible?
New Buffy comic book owners introduce Angel crossover
In Hellmouth Buffy and Angel will crossover, going head to head to stop the gateway to Hell opening up under Sunnydale.
Blade, Buffy, Sex-Machine and the Frog Brothers – can they stop the vampires?
Published on Friday the 13th, Gunship featuring Tim Cappello and Indiana, ‘Dark All Day’ picked up a vampire problem. If you’ve seen Lost Boys, you’ll recognise the setup. The warning sign, the Frog Brothers and the sax player on stage. Except, the situation is far worse than in the movie with riots on the street […]
Genre Police: Go Mythic, Or Go Home!
Welcome to Genre Police, a new series of articles where taking a look at a genre or sub-genre, how it has been handled in gaming and how we can implement that in our games. Each column, I plan to give a small toolset so that if you feel like adding a genre style or feel […]