Sometimes, when you see the cover of a book, you not only find yourself unable to judge it, you also find yourself intrigued enough to pick it up simply to fathom what it might be about. When I saw the cover of Foreign Element – with gun-toting futuristic soldiers surrounded by a swarm of indistinct […]
TTRPG news, reviews and interviews
Welcome to the heart of Geek Native: the Tabletop & RPGs category. This is your primary source for the latest RPG news and essential TTRPG news, from blockbuster releases to indie Kickstarter discoveries. We provide in-depth reviews of roleplaying games, board games, and card games, helping you decide what's worth your time and your shelf space. Whether you roll dice, shuffle cards, or push miniatures, you'll find your community and your next obsession right here.
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Articles
Continuing the archive (Page 722). This section features historical reporting and reviews.
Nostalgia in gaming: A review of Talisman Digital Edition
I had a complete set of Talisman Second Edition. It took hours to play. My memories of the game are clear; the skill is to manage the risk. That’s to say there’s very little skill involved. Cards came randomly. Dice rolls gave you a few options. You generally rolled one dice which meant you had […]
The argument for Chronos: The Universal LARP System
https://www.kickstarter.com/projects/eschatonmedia/chronos-the-universal-larp-system/ [Back this Campaign] The Kickstarter for Chronos has, at the time of posting, a few days on the clock. It’s funded; currently about $1,000 in pledges more than target. Are you a LARPer? LARP-curious? Geek Native spoke to Ashley Zdeb, putting some hard questions forward, to make sure the argument for Chronos was clear. […]
Dice are dead!
Do you have to use dice in your roleplaying game? Game designer Stuart Keating’s latest game “Three Days Until Retirement” has raised thousands on Kickstarter, many times more than target, plenty of time still to pledge (when this post goes live) and is one that uses a card-based resolution system. Dice are dead! OK maybe […]
A bloodbath of change among the best selling horror RPGs
A year ago Geek Native ran a list of the best selling horror RPGs on DriveThru RPG and RPGNow. The question was; “Are these the best horror RPGs of all time?” and many people thought not. This year we’ve the top 10 best selling horror RPGs from the last poll up to the start of […]
Shadows Out of Time: A Review of In Strange Aeons – Lovecraftian Numenera
As the title of the last Smash Up expansion suggests, an Obligatory Cthulhu Set has become de rigueur for any game line (heck… you almost have a Cthulhu Monopoly in The Doom That Came To Atlantic City). Seriously, not having a Mythos inspired expansion or supplement seems like shooting yourself in the tentacle). Obviously, some […]
Wizards without Coats: Mouser
Hiring heroes is hard. < PreviousWizards without CoatsNext > We were under a different impression when you listed yourself as The Grey Mouser. Building an adventuring party or even running a Guild – the application process is essential. Don’t want any weak links to sneak into the chain. Have you had any close calls? […]
Top RPGs this summer: Pathfinder top, D&D third and Fate Core new in fifth
ICv2 have released their 2013 summer research into the best-selling RPGs. This list is put together from interviews with retailers, distributors and manufactures. In other words they’ve not examined the bags of gamers leaving stores and some key players like large online book stores and second hand markets may not be included but this research […]
A YouTube channel to watch: The DM’s Craft
The DM’s Craft is a YouTube channel from DM Scotty that, as the name suggests, interest DMs, GMs, STs and moderators of all shapes and sizes. It’s been on YouTube since early 2012 and at the time of posting has over 6,000 subscribers. The channel shares craft tips for DMs. Here’s the five most popular […]
Underground, Overground, Wombling Free: A Review of The Devil’s Spine
When Monte Cook and his team ran the Kickstarter for Numenera, three of the many stretch goals achieved offered 32-page adventures. Somewhere down the line, Monte Cook Games reached the decision that they would instead combine the three adventures into a single 96-page volume. With Numenera so fresh and new, a massive world of potential […]









