Welcome to back Genre Police, a series of articles where I take a look at a genre or sub-genre, how it has been handled in gaming and how we can implement that in our games. Today, we are going to round up our fantasy sub-genres for now with the most venerable tradition of all – […]
Genre Police: Alienating half my readership by choosing High Fantasy!
Welcome to back Genre police, a new series of articles where I take a look at a genre or sub-genre, how it has been handled in gaming and how we can implement that in our games. This column we are going to take a look at the one of the two Big Dogs of Fantasy […]
Genre Police: Down And Dirty With Grimdark
Welcome to back Genre police, a new series of articles where I take a look at a genre or sub-genre, how it has been handled in gaming and how we can implement that in our games. This column we are going to take a look at Grimdark, the new weird kid that moved into town. […]
Genre Police: Go Mythic, Or Go Home!
Welcome to Genre Police, a new series of articles where taking a look at a genre or sub-genre, how it has been handled in gaming and how we can implement that in our games. Each column, I plan to give a small toolset so that if you feel like adding a genre style or feel […]



