The role of the Dungeon Master (DM) is to keep the campaign compelling and fun for the players.
RPG Tips Articles
Delve into our stories on RPG Tips. This collection covers topics in Tabletop & RPGs.
Genre Police: Coming Up Short
One Shots are difficult. This is not the game on easy mode, if anyone has lead you to believe that, they’ve lied to you.
Basic World Building: Design a Wilderness
Having a world beyond the starting town and dungeon opens up more options for the PCs.
Genre Police: The Long Game
In this RPG tips article, we look at the role of longevity in campaigns; its merits, flaws and what to do about them.
Basic World Building: Design a Dungeon
Basic World Building uses the tools from 1981’s Basic Dungeons & Dragons and Expert D&D and re-imagined in Old School Essentials to build a starting campaign setting.
Genre Police: Serial Killer
We look at continuity in this series of practical take-home tips to write and run better roleplaying campaigns.
The Genre Police: The Complete Index of RPG Tips & Genre Emulation
Search the complete Genre Police archives for RPG tips. A master index of genre emulation advice, GMing guides, and tabletop roleplaying resources
Genre Police: Please, Continue
If the players really remember something and react to it, use that, because then they will do the work for you.
Genre Police: A Structured Argument
If you are a GM, you probably think about structure a lot without even trying – balancing combat, intelligence challenging & social encounters, making sure you check the clock to deliver a good cliffhanger, that sort of thing.
Basic World Building: Design a Base Town
Basic World Building uses the tools from 1981’s Basic Dungeons & Dragons and Expert D&D and reimagined in Old School Essentials to build a starting campaign setting. Even though it is based on Basic D&D, it could be used with other D&D rules or fantasy RPGs.









