The Wilderness Books Of Battle Mats are another successful project from Loke, albeit within their particular niche.
Reviews Articles
Continuing the Reviews archive (Page 12). This section features historical reporting and reviews.
Grenade stuff: A review of Nova RPG
The fast-paced action of first-person shooters like the computer game Destiny is precisely what Nova (and LUMEN) try to recreate. They succeed.
D&D and Darkness: A review of Light of Winter
This is a brief review of Lindsey Bonnette’s Light of Winter. Don’t read it if you might play the supernatural mystery.
Light touch; big flavour: A review of Soulbound: Champions of Order
The core of the 140+ page book is the new Archetypes it offers through the vessel of sub-factions.
RPG review: Krampus says Punching Nazis is a free action
“Krampus says Punching Nazis is a free action” is a one-page solo RPG. Fortunately, it’s not an ash-can.
Right for Reasons: A review of the Root RPG
Getting the mood of the game right is critical. The art looks a bit cute, and while the Woodland is often in sombre autumnal colours, the animal-people are often highlights of colour.
Carve out the best bits: A review of Legacy of the Soul Flame
You are never far from the rising dead in this tabletop game. Your characters next step have a high chance of being met by a grasping skeletal hand bursting from the snow.
We know it is all true: A review of Learn to Speak Cat – Fake Mews
Learn to Speak Cat: Fake Mews may be familiar to readers based in the UK. The series by Anthony Smith was a daily feature in the Metro.
Slightly supernatural: A review of The Dee Sanction
John Dee and Francis Walsingham, men with very different approaches and outlooks, run a secret agency for the Queen to protect the country from the rising supernatural threat.
Creating a Cowboy Bebop mini with Hero Forge
My cunning plan was to see if I could use Hero Forge, a name loaded with fantasy overtones, to design and produce a mini for a future Cowboy Bebop tabletop game.









