The World of Darkness team at Paradox published the first development blog since taking the RPG properties in house. And it's a good one.
The retailer also launched a two-week-long Paradox Interactive bundle. That's the company that owns the World of Darkness.
In the RPG news this week we've a review roundup of Tasha's Cauldron of Everything, a legal fight between Wizards of the Coast and a partner, Kickstarter projects to look at a website from Google that makes monsters.
Will the recently released Vampire books be out of date? Will the Werewolf book ever get released?
It means that this team will decide what happens in the World of Darkness and what books they're going to create.
Achilli has more than 100 games on his portfolio, including RPGs and World of Darkness tabletop games. He's worked on Vampire: The Masquerade, Dark Ages: Vampire, Werewolf: The Apocalypse and other core titles.
The first issue features Cecily Baine, a Kindred enforcer based in the Twin Cities, who has to mentor a mysterious new vampire and gets caught up in a conspiracy.
Coriolis now joins fantasy franchises Symbaroum and Forbidden Lands in the family of game propertys fully owned by Free League Publishing.
In the game, players are Garou, creatures born of both the material world and the Umbra, the spirit world. The world, Gaia, is dying, and the shapeshifting wolves are divided on how to save the planet.
This extended version of the trailer is a cut of action, choices and locations in Seattle.