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Genre Police: Take The Power Back

October 11, 2020 by Ben Jackson-Ellery Leave a Comment

Let’s talk about control for a minute. Any time one person has a kind of control over another, there’s a power imbalance. This is constantly true about RPGs.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: Elsa Was Right

September 26, 2020 by Ben Jackson-Ellery Leave a Comment

The heart of most RPG is a collaborative effort dictated by a conversation. The programming loop of most games is ‘player dictates own narrative, makes check, GM describes narrative until they are prepared to give it up, then they hand narrative back to players’, and it can seem jarring to deviate from that.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: One More Time

September 7, 2020 by Ben Jackson-Ellery Leave a Comment

You should always make sure that any session you design with time travel in mind should have a planned structure – a focused view rather than a wide angle.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips, time travel

Genre Police: Time After Time

August 23, 2020 by Ben Jackson-Ellery Leave a Comment

These notes are for anyone wanting to use time travel as an adventure option but also to people who are planning a whole weird campaign where the point is to get lost in the river of time.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: Time Stand Still

August 2, 2020 by Ben Jackson-Ellery Leave a Comment

RPG tips on how and why speeding up, slowing down or even cutting up the flow of time can make you a better Game Master.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: Deep Time

July 19, 2020 by Ben Jackson-Ellery Leave a Comment

If you’ve ever said ‘And we skip to the next morning’, you’ve moved the time dial up for a moment then put it back.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: The Quickie

July 6, 2020 by Ben Jackson-Ellery Leave a Comment

When we talk about the third dial of game structure – Duration – perhaps we should just pause and understand that often, this dial is dictated by people’s lives.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: Going the Distance

June 21, 2020 by Ben Jackson-Ellery Leave a Comment

It’s a format I have barely ever heard discussed: The Long Weekend Game.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: Coming Up Short

June 1, 2020 by Ben Jackson-Ellery Leave a Comment

One Shots are difficult. This is not the game on easy mode, if anyone has lead you to believe that, they’ve lied to you.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: The Long Game

May 17, 2020 by Ben Jackson-Ellery Leave a Comment

In this RPG tips article, we look at the role of longevity in campaigns; its merits, flaws and what to do about them.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

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