Dungeon Full Dive shows your virtual hands, the tabletop and also lets you step into the game world to watch and direct the action.
Vulcania goes “Beyond the Storm” with their Kickstarter
The Beyond the Storm expansion adds 200 more illustrated pages and they contain the New World setting, in-depth rules, new Heroic Arts and equipment, airships, new creatures and more help for the Narrator.
Monster Hotels with Pacesetter Games’ Endless Encounters: Dungeons
Pacesetting Games & Simulations are back on Kickstarter with a standard and collectors edition of Endless Encounters: Dungeons for D&D 5e and B/X.
$100,000 earned by Auroboros: Coils of the Serpent in the 5e setting’s opening minutes
This first book in the series is over 100 pages long, has 5 new races, 4 new subclasses, new spells and introduces the gritty fantasy setting.
400 grimdark monsters for 5e’s Grim Hollow
With Grim Hollow: The Monster Grimoire, the Australian publishers are leaning into their strengths and focusing on grimdark monsters and art. They’ve already scooped a “Project We Love” label and smashed their US$20,000 goal with US$130,000 pledged in hours.
Storm Weavers is a narrative style adventure board game for one player
Unlike basic gamebooks, Storm Weavers supports a points-based chargen system, and some pages show a map layout that indicates where enemies might be standing.
YouTube star charm in a box for your D&D character: Ginny Di’s Library of Witticisms
Ginny Di’s Library of Witticisms is a collection of three decks designed to inspire your RPG character’s jests and quips!
Comets & Cockpits bring two junker space settings to 5e
Cameron Day, the co-creator of Supers & Sorcery, defines junker space fantasy as having three things; swashbuckling adventure, wide-open exploration with salvaging, and wild technology.
Orbital Blues: A space-western RPG during an era of hyper-capitalism
Characters are outlaws with a ship and crew who tussle for jobs on the backstreets of terraformed metropolises.
Ruins of Symbaroum: A Kickstarter to bring Symbaroum to 5e funds in minutes
The new Symbaroum Player’s Guide adds new rules appropriate to the mysterious dark setting, such as travelling and rests, social challenges and how Corruption is an ever-present threat to magic.









