Does anyone give a second thought to the impact an adventuring party has on their environment? As they rampage through a monster’s lair or rampage through invaded territory, they make changes, slay doers and makers, and leave carnage in their wake – so, what happens next? Oddly, this is something I have considered before as […]
Mashing Up The Strange: A Review of When Worlds Collide
The strange and incredible come in many guises and sometimes you need a helping hand making sense of it all. With the release, from Monte Cook Games, of The Strange, the Cypher System has expanded with more than 400 pages of content. Given that the game uses the same system as the acclaimed Numenera, can […]
Psychological cyberpunk: A review of Psycho-Pass
You can play the game of trying to guess which sci-fi author has created worlds most similar to Psycho-Pass and award yourself bonus points if the characters in the anime agree with your assessment when they have the very same conversation. It might be tempting to describe Psycho-Pass as a utopian future as this is […]
Grim, dark and compelling: A review of 2000 AD’s Jaegir
Jaegir is a one-shot in the US-format from 2000 AD. The comic book is written by Gordon Rennie (Department of Monsterology), drawn by Simon Coleby (The Royals), coloured by Len O’Grady and lettered by Simon Bowland. Importantly, although Jaegir is a one-shot it is set in the same universe as the classic 2000 AD Rogue […]
Oni v Samurai: Legend of the Millennium Dragon review
The first thing I noticed about Legend of the Millennium Dragon was the alternative anime style. I’m used to anime characters having larger heads and eyes than their body size would suggest but this movie took it a little further. The drawing style was different too and most noticeable in the way characters’ faces looked. […]
Japanese horror as a RPG: A review of Kuro – Makkura
I rather like Cubicle 7’s Japanese horror RPG Kuro. The game works well because it is nicely balanced mechanically, creates a thrilling if rather gritty noir cyberpunk world and layers in the supernatural. It is entirely up to the GM and, of course, the actions or inactions of the players as to whether the game […]
We’re All Doomed: A Review of Shedding Light for WH40K
I have a soft spot for continuity and the clever business of interlinking events in one adventure with those in another. From the perspective of running a game, there is greater satisfaction to be had when the puzzle pieces fall into place and the players make little noises of consternation or satisfaction when they see […]
The anime spirit: A review of the Revised OVA RPG
OVA stands for “Open Versatile Anime”. The OVA RPG is an old one; even DriveThru RPG records the original first being uploaded to their catalogue back in 2012. The physical book has been out of print for ages. Times are changing. Anime is far more popular now. That’s partly thanks to the rise of cosplay […]
Twisty: A review of Eureka Seven the Movie
Don’t copy me. I’ve done it wrong. My first encounter with the franchise was with the spin off series Eureka Seven AO. Like many anime fans I’m used to jumping into the deep end of plot. While I enjoyed, mainly, Eureka Seven AO I was frustrated I couldn’t quite tie back to previous events, didn’t […]
Spirit of 77: A review of Cruise Ship of the Damned
Cruise Ship of the Damned is described as a free to download pre-written adventure for Spirit of 77. It’s more than that. It’s actually an introduction for MonkeyFun Studios’ Spirit of 77 RPG. Spirit of 77 is due to launch in Kickstarter in September. What you get with this download is an introduction to the […]









