Justin Kahler’s Beamswords and Bazookas is lightweight but packs a hefty punch. It’s a clever merger of two games; the first is a mech skirmish game and the second is an RPG.
Crime is cancer but is he the cure? A review of Banjax
Now he’s a disgraced superhero and banned by a court order from ever wearing his costume again.
You’ll punch your sister: A review of Can’t Catch Harry
Can’t Catch Harry is a lark. I think it’ll leave the games cupboard on special occasions.
Space is vast, dark, and not your friend: A review of the Cinematic Starter Kit for the Alien RPG
A great way to learn the game and an acceptable way to pass the time while we wait for the main book to hit the printers.
The plot twists have plot twists and then explode: A review of Ryuko
In no short order, there is betrayal, a fight against government forces, betrayal, Chinese crimelords and perhaps a terrorist group.
A Chaos Orb of card games: A review of BARPIG After Hours
There’s no doubt BARPIG: After Hours will be enjoyed by friends and be involved in forging new friendships.
As smutty as you like it: A review of Reimagined Fanfic RPG
Reimagined: Fanfic Role-Playing Game has only been available on DriveThruRPG for two weeks and is already a silver best seller.
The RPG China burned: The Sassoon Files
The opening pages grab you by the shoulders and pull you through a whirlwind tour of Chinese history.
Could you survive longer? A review of Outland
Outland by Dennis E. Taylor is a mix of Primeval and Stargate with a whole bunch of twists thrown in. That’s a mix that works for me.
Would you trust the voice in your head? A review of Psi-Lords
It’s not clear, though, which if any side is what could be traditionally described as the ‘goodies’ and which ‘baddies’.








