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Archives for June 2012

A LEGO Turing Machine

June 23, 2012 by Andrew Girdwood Leave a Comment

Today is Alan Turing’s 100th birthday. He’s seen by many as the father of both computer science and AI. If you’re struggling to solve today’s Google logo then imagine the insight needed to create a working Turing machine out of LEGO. That’s what Jeroen van den Bos and Daby Landman at Centrum Wiskunde & Informatica […]

Filed Under: Cool Tech Tagged With: lego

Sailor Moon meets the Avengers with Sailor Avengers

June 22, 2012 by Andrew Girdwood Leave a Comment

In a very clever mashup of art and geek culture, Ann Marcellino has put together the anime Sailor Moon with the comicbook Avengers. Okay; perhaps the movie Avengers – but the results are still surprisingly good. Do check out Ann’s tumblr for more examples of talent. Sailor America Sailor Thor Sailor Hulk Sailor Black Widow […]

Filed Under: Comics Tagged With: black widow, Captain America, Hawkeye, hulk, iron man, Loki, sailor moon, The Avengers, Thor

Solving Alan Turing’s 100th birthday Google

June 22, 2012 by Andrew Girdwood Leave a Comment

Alan Turning was a British mathematician and cryptanalyst. He is considered by many to be the father of computer science and artificial intelligence. His 100th birthday is the 23rd of June in 2012. Alan Turing was prosecuted by the British goverment in 1952. Why? For being homosexual at a time when homosexual acts were illegal in the […]

Filed Under: Geek Stuff Tagged With: google

Crazy idea? Mathematical waves as magic?

June 22, 2012 by Andrew Girdwood 1 Comment

A few roleplaying games lean heavily on the idea that magic is either a special language or mathematical incantations that tap into the heatbeat of the world. This video from the New Scientist highlights those equations that rule the world with an almost exclusive focus on understanding waves. They don’t mean the waves that break […]

Filed Under: Tabletop & RPGs Tagged With: maths, rpg ideas, science

Seven fantastically horrible Beholder illustrations

June 17, 2012 by Andrew Girdwood 2 Comments

The Beholder is one of the most iconic Dungeons & Dragons monsters. According to Wikipedia it has appeared in every version of the game since 1975 and it is one of the few monsters protected by Wizards of the Coast’s attack lawyers. There is no historical or mythological basis for the Beholder. It spawned from […]

Filed Under: Art, Tabletop & RPGs Tagged With: beholders, monsters

The movie timeline of the future [infographic]

June 17, 2012 by Andrew Girdwood Leave a Comment

This infographic from Michael Hobson is pretty cool. He’s a designer and illustrator based in London and one of the founders of Digital Sizzle. I’m not entirely sure he’s a fan of Ghost in the Shell. Then again; Cowboy Bebop is on the list so perhaps he’s an anime fan after all. The future according […]

Filed Under: Movies Tagged With: Akira, alien, Avatar, blade runner, Cowboy Bebop, dune, Futurama, ghost in the shell, highlander, infographics, judge dredd, Lost In Space, Pitch Black, red dwarf, robocop, star trek, Tank Girl, terminator, The Matrix, total recall

La Storia Della Arcana Famiglia anime trailer

June 17, 2012 by Andrew Girdwood Leave a Comment

La storia della Arcana Famiglia is a PSP game with a magical mafia – although “mafia” seems a little harsh. The Arcana Famiglia are a self-appointed group, with magical powers, that protects a small island in the Mediterranean from evils like foreign countries and pirates. The Don figure is a leader of the family known […]

Filed Under: Console, Movies Tagged With: anime, psp, sony, trailers

A quick tour of the 8-bit art world

June 16, 2012 by Andrew Girdwood 7 Comments

What is 8-bit art to you? Is it just nostalgia? There are now “8-bit artists” who have pushed the genre beyond nostalgia and into something contemporary. The culture includes 8-bit painting and even 8-bit music that is composed on GameBoys and still looks to evolve beyond gaming. Examples of 8-bit art  

Filed Under: Art, Geek Stuff Tagged With: 8-bit, doctor who

Designing a game world? How big is the sun?

June 15, 2012 by Andrew Girdwood Leave a Comment

When you design a world for your RPG how much effort do you put into astronomy? There are many reasons why you would want to keep the sky very similar to Earth. You’d want 24 hour days and 7 day weeks unless you want players to try and memorise new calendars. You might also want […]

Filed Under: Tabletop & RPGs Tagged With: space, world building

A review of The Games by Ted Kosmatka

June 15, 2012 by Andrew Girdwood Leave a Comment

Could the Olympics destroy civilisation as we know it? Okay, perhaps not the Olympics by themselves but the dread combination of the Olympics and decision by committee? The Games by Ted Kosmatka is a dark thriller set against the backdrop of an alternative Olympics in a world almost the same as ours. Imagine a world […]

Filed Under: Books Tagged With: reviews

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