While the setting and adventures contain much that makes The Lord of the Rings amazing, it is set at more of a scale to match the adventure Bilbo had in The Hobbit. Perfect for RPG world building.
In addition to adventures, They Grow Up So Fast and Our Friends the Machines cover a new setting in the world of Tales from the Loop. Norfolk Broads is a United Kingdom-based Loop.
This month covers creating non-player characters to help build the world and bring it to life.
Year Zero World Building creates campaign settings using Free League’s RPGs. This month looks at The Bloodmarch, a realm in the world of the Forbidden Lands.
Space intrigue and war meets Arabian Nights, the Coriolis bundle combined with Wake of the Icons provide a core rulebook and setting, and four adventures with world building extras to any GM wanting to create their own version of the Dark between the Stars.
Year Zero World Building creates campaign settings using Free League’s RPGs. The Lord of the Rings Roleplaying takes The One Ring RPG 2E and converts it to Dungeons & Dragons 5E.
The Bell Tolls for Kastor, The Howling of Damned Gods, and What’s Bred in the Bone all deal with religious matters. The PCs must take sides, and their decision will profoundly affect the campaign world going forward. Religion and politics are intertwined in this world, and the final adventure in particular, marries the two into a complex and dangerous scenario.
Year Zero Worldbuilding creates campaign settings using Free League’s RPGs.
The 2d20 World Builders community content program from Modiphius and DriveThruRPG provides rules and a platform for third-party publishers to create and sell content.
Year Zero World Building creates campaign settings using Free League’s RPGs. This month covers Into the Odd. This one book RPG contains not only a complete rule set but also an entire campaign, including dungeons, a hex crawl, and a city all between two covers.