The core of the game is the same as ever: you play a lone, isolated Witness who stumbles upon a cosmic secret and (probably) meets a terrible end.
The last fleet, containing the last of humankind, is fleeing through space.
This is a game about the complex relationships that create a Pack. Wolves are usually social animals and Bite Me! looks to layer on the drama that being werewolves, part human, part wolf, will likely bring to that.
Paul Mitchener’s Kickstarter for the Liminal RPG looks like it does everything wrong. Like Summerland we have a vertical video, just the author dialogue and in this case shaky cam footage from Mitchener’s lap.…