Joshua Fox and Becky Annison have announced the second edition of Lovecraftesque is in progress.
The GMless game is of sombre cosmic horror in which you tell the story of a lone Witness and surprise and creep your fellow players out. You invent your own monsters; no need to remember the details for Mi-Gos or even buy Lovecraft stories, just create a fresh take with something Lovecraftesque.
In a newsletter announcement, Black Armada say;
The core of the game is the same as ever: you play a lone, isolated Witness who stumbles upon a cosmic secret and (probably) meets a terrible end, and generate their story through contributing clues and secretly speculating about what they might mean, before accelerating the horror to a doom-laden ending. The main difference in second edition is that the cards are much more central to play, acting as creative prompts for locations, NPCs and clues (in much the same way that scenarios already did in the first edition). There are some smaller changes to bring certain aspects of play into sharper focus and make the game even easier to learn and teach.
There’s also a Google Form for joining the playtest.
We are asking our playtesters to take a draft copy of the game and run it with their own group, before feeding back to us with answers to some specific questions. Playtesting will likely commence around August/September.
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