Set in 2137, that’s 15 years after Alien, the first-person survival horror Alien: Isolation is kind of a big deal. This is one of those games that begin to merge with the movie experience. The BBC featured it and the team’s approach to the creativity on the project. The interview included a chat with Sigourney […]
Genre-hopping drama: A review of Ecko Burning
Ecko Burning is the sequel to Ecko Rising. I enjoyed Rising even though I had to wrestle with it. I wrestled less with Burning and enjoyed it more. Our anti-hero is a full tech cyberpunk creation called Ecko. A mission goes wrong, he falls off a roof and wakes up in a fantasy world. There […]
A look inside: Adventure Time cartoon cards
Adventure Time – The Original Cartoon Title Cards is a new volume of quirky, brilliant and bizarre title cards. Not sure what a title card is? Title cards typically come after the opening sequence but before the first bit of the show. It’s a chance for the TV program to reveal the episode’s title. In […]
Little Red: A review of Elemental Masters – Blood Red
I was introduced to Blood Red by being told it was a story of a young girl tutored in the way of Earth Magic, a mage who lost her mentor to a brutal murder by werewolf and who grew to fear something sinister was responsible for the string of killings in the remote countryside of […]
A gallery of space art from Fred Gambino
Last week I gave the cyborg thumbs up to the Art of Fred Gambino in a full length review. This is an artist who’s worked with likes of WizKids, LEGO, National Geographic and even Der Speigel. The review included a video tour of the book to showcase Gambino’s fine style and work. Geek Native video […]
Cyberpunkish: A review of Koko Takes a Holiday
I think “cyberpunk” is a suitable word for Kieran Shea’s “Koko Takes a Holiday”. It’s not a perfect fit. It’s hard to put tropical islands and furries into that particular genre but they’re there along with the dystopian future, body modification, gangs and corporate culture in this holiday. I struggled with the start of Koko […]
Dark Shepherd: A review of The Art of Fred Gambino
It’s been about 15 years since Fred Gambino’s last book, Ground Zero, and that alone tells you how established Gambino is in the world of concept art. Most recently Fred Gambino has been working with game and film studios. Gamers will certainly recognise some of the themes here. The companies Fred Gambino’s worked for are […]
Hacker culture: A review of The Art of Watch_Dogs
Ubisoft’s Watch_Dogs is proving to be very popular. Aiden Pearce is a vigilante (or criminal) with a talent set that speaks to geeks. There’s no doubt that Ubisoft Montreal have created an engaging and clever game; mixing hacking with a gorgeous open world. It is also true that part of Watch_Dog’s appeal is that it […]
Expert advice: How to manage magic and mystery without annoying your players
Ari Marmell, aka Mouseferatu, is a novelist that many gamers know well. He’s written novels for the likes of Wizards of the Coast and White Wolf as well as RPG material supporting D&D 4E for Expeditious Retreat Press, Pathfinder for Adamant Entertainment and plenty of World of Darkness game material for White Wolf. The Rodent […]
Steampunk science and elemental magic: A Silver Mirrors review
Silver Mirrors is the sequel to A.A. Aguirre’s Bronze Gods. The Apparatus Infernum series blends some steampunk concepts and imagery with fairy concepts and imagery. As a result you have trains powered by elementals that criss-cross a busy city on an island now sealed off by magic. In the first book our two detectives (a […]









