Graham Walmsley is a London-based author known for Cthulhu Dark and the forthcoming Cosmic Dark, both of which leverage minimalist mechanics for horror gameplay.
RPG Tips Articles
Find all our articles related to RPG Tips. This collection covers topics in Tabletop & RPGs.
Genre Police: Dragon’s End
This last fortnight, I finished two massive campaigns. Both of the games have been running since 2020 and so together represent about eight years of effective play. This meant a level of pressure – a story is often only as good as its ending.
Genre Police: Notes From The Field Part 2
It’s also crucial to make sure that you pace yourself in game prep. Make sure you’re not overdoing it. You owe it to yourself to occasionally take a breath and make sure everything feels like you can handle it.
Worldbuilding Amazing Adventures: More Monsters
Amazing Adventures is a d20 game of modern adventure. Amazing Adventures uses familiar old school rules but keeps the roll high vision of later editions.
Genre Police: Notes From The Field Part 1
Every so often, I have a bad season and a series of game sessions that don’t fire how I expect them to.
Genre Police: Progress, Challenge & Growth
Ok, so let’s talk about the big elephant in the room. Plot NPCs are the people who move the plot forward.
Genre Police: Friends, NPCs And Countrymen
I want to talk about how using the word ‘NPC’ actually means a lot of things. Because each one you introduce to any RP game has an intent, role to play and ways they can expand.
Genre Police: Looking Back, Over My Shoulder
While I’ve been recently writing about the dark in games, my newest campaign has been, in fact, running a far more whimsical experience.
Genre Police: Love The One You’re With?
I was totally blindsided. I’d talked about Mage and advocated for it as a game but never pitched anything specific, compared to sitting in my kitchen as people left for a game and talking about finally running an in-person Cthulhu game. What was I to do?
Worlds Building: The Nexus Campaign
For GMs who want the feel of a lived in campaign created through their worlds building efforts, but don’t spend all their time in one place, there is another option. The nexus campaign.









