What may truly set Daggerheart apart is its innovative dice mechanic. When faced with critical moments, players roll a HOPE die and a FEAR die, both 12-sided.
Routinely Itemised: RPGs #235
Routinely Itemised is a weekly summary of RPG news from Geek Native, mainstream media and other RPG blogs, forums and sites around the web.
Routinely Itemised: RPGs #217 & #218
Routinely Itemised is a weekly column from Geek Native that summarizes RPG news, reviews, discoveries, tips, and interviews. It is published every Friday evening for RPG enthusiasts everywhere.
Routinely Itemised: RPGs #206
Routinely Itemised is Geek Native’s weekly overview of RPG news. Critical Role and Kobold Press both release their D&D alternatives, there’s some big discounts and UK Games Expo is nearly here.
Till the Last Gasp: Critical Role’s game company announces duelling system
Till the Last Gasp puts people into two-player PvP action, betraying emotions, revealing secrets, and raising stakes. Players can recreate their favourite movie fights in new stories!
Routinely Itemised: RPGs #155
Routinely Itemised is a RPG news wrap-up from Geek Native and plenty of other tabletop hobby blogs.
Critical Role and Darrington Press tap an Eisner-nominated creator for the Syndicult RPG
My data doesn’t lie. It’s all anyone’s talking about right now.
Routinely Itemised: RPGs #136
A summary of RPGs news from the week as Wizards of the Coast make an important D&D hire, Green Ronin plot Cthulhu content done right, and one of the most significant savings you’re likely to see on DTRPG goes live.
Routinely Itemised: RPGs #135
A summary of RPGs news from the week with more TSR drama, horror RPGs, killer future robots and babies with broadswords.
Beadle & Grimm’s Critical Role is an even more exquisite Critical Role
Beadle & Grimm’s specialises in making RPGs look even better, making them expensive but highly desirable and exquisite collectables.