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Theater of the mind – Inspiration from the golden age of radio drama

November 5, 2025 by Guest Writer Leave a Comment

Explore how the “theater of the mind” from Old-Time Radio can enhance roleplaying games. Learn five audio techniques to build immersion, from verbal tricks to sound science.

Filed Under: Tabletop & RPGs Tagged With: rpg tips

Genre Police: Catch It On A Re-Run

October 30, 2025 by Ben Jackson-Ellery Leave a Comment

Running the same roleplaying game one-shot for different groups? It’s a masterclass in GMing. Learn how re-running a scenario teaches vital skills in design, pacing, refinement, and adapting to group dynamics.

Filed Under: Tabletop & RPGs Tagged With: Call of Cthulhu, genre police, pirate borg, rpg tips

Genre Police: System Expectations

October 28, 2025 by Ben Jackson-Ellery Leave a Comment

Feeling bored with your regular roleplaying games? Challenge yourself as a GM. Learn to push systems to their limits, change basic rules, and mash up genres for exciting new play.

Filed Under: Tabletop & RPGs Tagged With: Dungeons & Dragons, genre police, rpg tips

Why the scariest D&D monsters only exist in your mind

October 19, 2025 by Guest Writer Leave a Comment

Learn how to describe D&D monsters to make them truly scary. A guest post by Tom Gilbert of LunaBear Games, creator of the Deck of Holding Kickstarter.

Filed Under: Tabletop & RPGs Tagged With: monsters, rpg tips

Genre Police: Keeping Our Own Gates

September 29, 2025 by Ben Jackson-Ellery 3 Comments

I’m an advocate for pushing RPGS into new places and have written at least one article here over the years that in reflection got a little bit to esoteric. But I think it’s important to occasionally balance the scales. So let’s look at those suppositions.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Genre Police: What did we learn?

September 28, 2025 by Ben Jackson-Ellery Leave a Comment

Last article, I was fully on the soapbox. I talked about how you can change up your expectations of an existing system if you feel stuck in a rut, but also don’t want to change the system. At the end of the article, I said I’d revisit some of the ideas to shake up the campaigns I’ve had over the years.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

Expert advice: How to Make Combat Interesting

July 6, 2025 by Guest Writer 1 Comment

What makes combat interesting? A lot of GMs think the answer is giving the monster secret powers, to be revealed at the worst moment. I’ve even seen articles that suggest misleading players about the monster’s abilities. Which is a shame, because that tops my list of what Not to do.

Filed Under: Tabletop & RPGs Tagged With: monsters, rpg tips

Genre Police: Rule Of Lore

June 22, 2025 by Ben Jackson-Ellery Leave a Comment

Roleplaying games are an odd beast, aren’t they? Explaining one of them to someone who has no idea what one is is quite complex, because you’re both explaining telling a story & playing a game at the same time.

Filed Under: Tabletop & RPGs Tagged With: genre police, rpg tips

A (chaotic) review of Venger’s Guide to Mastering Chaos at the Table

June 12, 2025 by Andrew Girdwood Leave a Comment

Yes, the focus is random encounters, but the book is so thoughtful that it will give you more confidence as a GM. Promise kept.

Filed Under: Books Tagged With: reviews, rpg tips, venger's decks

Genre Police: Mechanical Shutdown

June 2, 2025 by Ben Jackson-Ellery Leave a Comment

The response floored me. ‘That’s not how this works, right? We failed the roll, so the information is locked off’. I was totally baffled.

Filed Under: Tabletop & RPGs Tagged With: genre police, horror, rpg tips

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