Over at the art community Behance, art director Adrian Ludley shares the work he did on the Xbox Live and PSN game Scarygirl.
Art Director – from 2D to 3D. With a wealth of 2D art from Nathan Jurevicius Graphic Novel Scarygirl, the challenge was to bring his world and characters to life, while maintaining his vivid illustrative unique style.
I originally saw the flash browser game and instantly wanted to bring this game to console download. Pitched the game to TikGames, received funding and was hired to Creatively direct the development team in both Art & Design.