Yesterday Mike Mearls posted some information on how D&D Next, that’s Dungeons & Dragons 5, will cope with its Many Worlds. The designers wanted to maintain as much “story compatibility” as possible so you can convert an existing campaign over to D&D Next. For example, they’ve divided elemental planes into three rings so you can […]
WotC to announce Dungeons and Dragons 5
Liz Schuh directs the publishing and licensing rights for Dungeons & Dragons is quoted by the New York Times today; We want to take that idea of the players crafting that experience to the next level and say: ‘Help us craft the rules. Help us craft how this game is played.’ The article seems to […]