Does it reflect poorly on roleplaying as an industry that such a list is needed in the first place?
A setting is about giving players options, more opportunities and tools to play the type of character they want to play.
Is the Alien RPG purely about staying alive?
Tips for keeping these Cthulhu horrors scary and an interview with author Gareth Ryder-Hanrahan.
The Sundermages were once human, But they're far far from it at this point. When you read the book, you'll understand why the cenobites go to them for advice.
Crossing does change you into a D&D version of yourself, so you become a Bard, or a Wizard, or a Fighter with actual fighting Feats - just to boost your odds of survival a bit.
So this season, the party is trapped in a dungeon that is constantly shifting rooms (like the movie Cube). Their goal is to find the "Fountain of Experience" so they can finally level up.
When running a horror game you need to do more than just listen to what they say, you also need to pay attention to how they say it, what makes them cringe, and what their body language reveals about their actions.
Bloody Demon Slayers is essentially a magical girl game about people who get powers on the periods. Buffy the Vampire Slayer meets Sailor Moon.
My gut feeling is that our society in general and our hobby in particular is in danger of chasing its own tail on this one. Our sensitivities can become too “meta”, in the sense that we can end up censoring ourselves from discussing historical and cultural phenomena and closing down debate in the interests of not challenging anyone’s preconceptions or comfort zones, and I think when that happens we’re actually falling prey to tactics of factions who are against precisely that diversity, liberty, and cultural sensitivity we’d like to champion.