We interview Duncan Rhodes about his new book, The Creative Game Master’s Guide to Extraordinary Locations. Learn how his background as a travel writer helps him turn generic fantasy maps into versatile, session-sustaining set pieces.
Beyond the pledge manager: How BackerKit is changing the business of roleplaying games
The era of the lonely crowdfunding campaign might be ending. BackerKit CEO Maxwell Salzberg explains how collab-funding turns a solo sprint into a shared event and why prioritising community over competition offers a more sustainable path for indie publishers.
Solving the RPG scheduling problem: Holger from Groupfinder discusses LFG safety
We interview Holger, founder of Groupfinder, about spotting red flags in LFG posts, solving scheduling conflicts, and the app’s Estonian origins.
70% Beatrix Potter, 30% Heavy Metal: Inside the Mausritter Month takeover
Join the Mausritter Month celebration on BackerKit. We interview the team behind the 16-creator collaboration and the new Junk City expansion about why their RPG is 70% Beatrix Potter and 30% Heavy Metal.
RPG Publisher Spotlight: Eric Bleney
Eric Bleney discusses 5e Adventures, the grit of Warhammer in D&D, and using AI art to keep indie modules affordable in this RPG Publisher Spotlight.
Lessons learned and totalitarian regimes: A non-human interview with Cultic Games
Cultic Games discusses its hit Kickstarter TTRPG Human No More, the lessons learned from Stygian, and designing a tactical game about non-human resistance.
Happy Yuletide? Ho ho oh no! An interview with Shades of Vengeance on the Crueltide TTRPG
We interview Shades of Vengeance about Era: Crueltide, a new TTRPG where players must save Santa from snowmen and disgruntled Jack O’Lanterns.
The Quest Isn’t Over: Read our interview with Anjali Bhimani and help the Puppy Roll 2 reach its goal for Petco Love
Anjali Bhimani shares the “delicious chaos” behind The Puppy Roll 2. Discover the all-star D&D game’s mission and why the fundraiser for Petco Love still needs heroes.
From Monster of the Week to audio drama: An interview with the Welcome to Hole creators
We talk to the creators of Welcome to Hole about how they turned their Monster of the Week TTRPG campaign into a full 12-episode scripted audio drama.
Gumshoes and Giants: A Deep Dive into Huge Detective with Adam Rose
We interview Huge Detective writer Adam Rose about his noir fantasy world where a human and a giant solve crimes, its TTRPG potential, and film adaptation.









