We interview Holger, founder of Groupfinder, about spotting red flags in LFG posts, solving scheduling conflicts, and the app’s Estonian origins.
70% Beatrix Potter, 30% Heavy Metal: Inside the Mausritter Month takeover
Join the Mausritter Month celebration on BackerKit. We interview the team behind the 16-creator collaboration and the new Junk City expansion about why their RPG is 70% Beatrix Potter and 30% Heavy Metal.
RPG Publisher Spotlight: Eric Bleney
Eric Bleney discusses 5e Adventures, the grit of Warhammer in D&D, and using AI art to keep indie modules affordable in this RPG Publisher Spotlight.
Lessons learned and totalitarian regimes: A non-human interview with Cultic Games
Cultic Games discusses its hit Kickstarter TTRPG Human No More, the lessons learned from Stygian, and designing a tactical game about non-human resistance.
Happy Yuletide? Ho ho oh no! An interview with Shades of Vengeance on the Crueltide TTRPG
We interview Shades of Vengeance about Era: Crueltide, a new TTRPG where players must save Santa from snowmen and disgruntled Jack O’Lanterns.
The Quest Isn’t Over: Read our interview with Anjali Bhimani and help the Puppy Roll 2 reach its goal for Petco Love
Anjali Bhimani shares the “delicious chaos” behind The Puppy Roll 2. Discover the all-star D&D game’s mission and why the fundraiser for Petco Love still needs heroes.
From Monster of the Week to audio drama: An interview with the Welcome to Hole creators
We talk to the creators of Welcome to Hole about how they turned their Monster of the Week TTRPG campaign into a full 12-episode scripted audio drama.
Gumshoes and Giants: A Deep Dive into Huge Detective with Adam Rose
We interview Huge Detective writer Adam Rose about his noir fantasy world where a human and a giant solve crimes, its TTRPG potential, and film adaptation.
RPG Publisher Spotlight: Dark Wizard Games
We interview Mark Taormino of Dark Wizard Games about his ‘Maximum Mayhem’ philosophy, his $250k Kickstarter success, and his plan to release 22 roleplaying games.
Master of Lore’s developers on building an AI GM that actually remembers
We speak to the developers of Master of Lore about their new AI-powered RPG platform which uses memory, not just generation, to create a dynamic solo TTRPG experience.









