Over at the European PlayStation blog, Thach Quach the Senior European Product Manager, brings us one of the “omg the scale is huge!” trailers for God of War 3.
Like Thach, I’m going to borrow from the US and quote;
“Just to give a little perspective on what we were going for with this trailer, we really wanted to sell the high action of the game and put together snippets of several of the big moments. Everything is pulled straight from the game – there is no trickery, etc. Everything is running in “real time.” There are no “cinematic” sequences here, meaning this is all gameplay.”