As the tabletop industry in 2026 continues its aggressive acquisition of top-tier video game properties, Arkhane Asylum Publishing has stepped forward to adapt one of Ubisoft’s most recognisable post-collapse universes. Tom Clancy’s The Division Roleplaying Game is currently live on Kickstarter, offering a squad-based, tactical tabletop roleplaying game experience set against the bleak backdrop of a pandemic-ravaged United States.
The campaign, which runs until Wednesday, June 3, 2026, has already resonated with both the tabletop community and franchise fans, surging past its modest £43,180 funding goal to secure over £351,000 from more than 1,800 backers. Players assume the roles of sleeper agents within the Strategic Homeland Division, activated under Directive 51 when all conventional government responses have failed. Your objective is not just survival, but the monumental task of restoring order, protecting fragile communities, and neutralising hostile factions in a world choked by the Green Poison.
Expanding the Fiction, Not Just Replaying It
Arkhane Asylum Publishing is well known in the European market for its high-quality localised editions of massive roleplaying games like Fallout, The Witcher, and Alien. By taking the reins on primary development in direct collaboration with Ubisoft, the studio is aiming to deliver a product that stands on its own mechanical merits.
The creators have been explicit in their design philosophy, stating:
The Division TTRPG is not about replaying the video game – it is about expanding its world.”
This translates to a game where firepower is only one tool in an Agent’s kit. While players can build heavily armed Gunners or tech-savvy Tacticians wielding signature Division equipment such as seeker mines and ballistic shields, the campaign emphasises the importance of societal reconstruction. Agents must navigate desperate survivors and make difficult moral choices. A Negotiator defusing a tense standoff or a Technician jury-rigging a clean water system is given as much mechanical weight as a perfectly executed sniper shot.
The GRIS System: Tactical Narrative
To support this blend of high-stakes action and community building, the game utilises the proprietary GRIS System. Designed for fast, mission-driven play, GRIS avoids heavy mathematical crunch in favour of clear, immediate outcomes.
When attempting an action, a player rolls a small pool of ten-sided dice (typically one to five d10s) determined by their Agent’s skills. Crucially, the player then selects a single resolution die from that pool to determine the outcome. Meeting or exceeding a difficulty threshold, which defaults to a 7, results in a success.
Rolling higher grants the player an advantage, allowing them to shape the narrative scene, uncover vital intel, or improve their squad’s tactical positioning. Hitting a natural 10 triggers a ‘Tour de Force’, granting a significant narrative impact alongside a mechanical bonus. It is a sleek engine that keeps the focus squarely on the fiction and the immediate tension of the operation.

Deployment Packages and High-Value Tiers
Rather than relying on fleeting Early Bird discounts, Arkhane Asylum has structured the entire Kickstarter window as the optimal time to buy, noting that retail and late pledge prices will increase by 10 to 15 per cent post-campaign.
While the entry-level €40 Starter Set offers a brilliant onboarding experience with an abridged rulebook and a guided introductory mission called Baptism by Fire, veteran tabletop players will want to look at the comprehensive core packages.
- Pledge €130 (approx. £113): Featured Coordinator. The ultimate command package for the player running the game. It includes physical and digital copies of the Agent’s Manual and Coordinator’s Manual, the Coordinator’s Screen, and two practical card decks designed to keep tactical Maneuvers and enemy tools readily accessible at the table.
- Pledge €175 (approx. £152): Field Operative / Rogue. A Kickstarter-exclusive tier offering limited edition sleeves and premium covers for the core manuals and screen. Backers can choose between the clean, white and orange visual identity of the Division Agents, or the aggressive black and red aesthetics of the disavowed Rogue Agents.
- Pledge €300 (approx. £260): Directive 51 / Project Eclipse. The comprehensive, all-in deployment package. This tier bundles the limited Collector’s Editions with the Starter Set, custom Division dice, reference decks, and a set of five high-quality miniatures to represent the pre-generated Agents on the game’s tactical maps.
The project is well into the final stages of core development, with the publishers preparing for a rapid production turnaround. Tom Clancy’s The Division Roleplaying Game is an all-or-nothing Kickstarter campaign that will only be funded if it reaches its goal by Wednesday, June 3 2026, at 9:00 PM BST. The estimated delivery date for physical rewards is October 2026.
Geek Native talked in March to Mathieu Saintout, the Publishing Director at Arkhane Asylym Publishing, about The Division and human resilience.