This is the second Superhero Week here at Geek Native. It is therefore the second time 10 superhero RPGs have stepped up to battle it out. It’s your chance to using the rating stars to say how much you enjoyed the games.
Favourite superhero RPG still missing? Let us know in the comments below!
DC Adventures by Green Ronin
Green Ronin won the rights to the DC license back in 2010 – which was DC’s 75th anniversary year. DC Adventures consists of four books and the publisher used their Mutants & Masterminds site to talk about the game to superhero roleplay fans.
G-Core by Dilly Green Bean Games
G-Core has its roots in the FASERIP version of the Marvel Superheroes RPG (which also appears on this list) and its set to take about 20 seconds to convert a character from one to the other. Dilly Green Bean Games make the point of keeping their prices down to give you bang for your buck. They’ve also greatly expanded on the G-Core range with a large number of supplements; including TeddyVerse for teddy vs teddy action.
Godlike by Arc Dream Publishing
Godlike is a superhero RPG set during World War II. This alternative history superhero RPG was a popular request for the 2013 Superhero Week rumble on Geek Native. Will it do well or will it be between by Arc Dream’s other entry on the list – Wild Talents?
Hellbrood by Daring Entertainment
Hellbrood: Countdown to Invasion is a setting that requires Savage Worlds and the Super Powers Companion from Pinnacle Entertainment to play. Hellbrood: Countdown to Invasion is the first title in the Hellbrood product line from Daring Entertainment and is a complete volume of six adventures.
Heroes Wear Masks by Avalon Games
Avalon Games’ Heroes Wear Masks is a superhero setting that uses the Pathfinder RPG system. That may surprise some gamers but the argument is both the fantasy and hero genres follow powerful and extraordinary indviduals who go out and have adventures. As Avalon say; “Heroes Wear Masks is Pathfinder after it was bitten by a radioactive spider”.
Icons by Ad Infinitum Adventures
ICONS is a triple ENnie nominee from back in 2011 and was designed by a team of respected names; including Steve Kenson (creator of Mutants & Masterminds), Gareth-Michael Skarka, Walt Ciechanowski and Morgan Davie. ICONS was inspired by the fast pace of “old school” games but keeps a focus on narrative role-play. Perhaps a surprising contender for early OSR hero?
Marvel Heroic Roleplaying by Margaret Weis Publishing
Marvel Heroic Roleplaying won Silver for Best Game in the 2012 Ennies and reviewed very well. Was it enough? A year later MWP announced refunds and the end of the line. It’s believed that the game didn’t sell well enough for Marvel (or perhaps to pay for the license) and is a reflection on how the modern era of blockbuster superhero movies might not make life any easier for game publishers. Did you play it? Rate the game in the stars above.
Marvel Superheroes (FASERIP) by TSR
There have been a few versions of the “official” Marvel Superheroes RPG, from SAGA to the short lived MWP license but TSR’s set remains popular. Published first in 1984, written by Jeff Grubb (who wrote both the Marvel Superheroes Advanced Game and Marvel Superheroes), the set has become known by the attributes it used; Fighting, Agility, Strength, Endurance, Reason, Intuition and Psyche – aka FASERIP.
Necessary Evil by Pinnacle Entertainment Group
Pinnacle’s Necessary Evil setting has super-villains sving the world. The game uses Pinnacle’s very popular Savage Worlds rules and takes part in a world where the heroes have been blasted away by the invading alien forces. Who’s left? Only the villains and if they don’t want to fall under the thumb of the aliens then they’ll have to resist.
Wild Talents by Arc Dream Publishing
A popular supers game from Arc Dream Publishing written by Dennis Detwiller, Kennith Hite, Shane Ivey and Greg Stolze. The game uses the One-Roll Engine rule system and has been nominated for a host of Ennies.
Wild Talents is now on to it’s second edition.