Jo Winter has sored a “Project We Love” with their diceless RPG best suited for one-shot RPGs and played with 2 to 5 players. It’s about returning home after a disaster.
The first edition of “The Fall of Home” is on Itch and entirely free, according to Winter. I note it’s listed as Name Your Own Price. There’s about a week and a half left for the Kickstarter to get the final thousand or so Pounds needed for success. You can join in from the pitch page.
The project is part of Zine Month, and the point of bringing “The Fall of Home” back to Kickstarter is to rework the game. There will be 20+ pages of rules and options, an improved layout, a colour cover and black and white interior art.
The Kickstarter will allow a PDF edition and Mixam to print A5 staple-bound zines if successful.
It started with whispers, and half-heard rumour. A cataclysm. A great calamity. A town wiped off the map. You wouldn’t have cared, but for one fact; you knew this place. You grew up there. It couldn’t be true. You need to see it yourself.
The journey home is long. On the way you meet others drawn – like you – by the word of Home’s destruction. You arrive, and are greeted only by the ruins.
A pledge of just £8 will get you a PDF copy of the zine, all the stretch goals and put one in the community bank as well.
The physical edition is added for backers who reach £12, and shipping is calculated later.
There are higher tiers, such as £22, which adds in character sheets and £50 that adds a pile of community copies. It’s nice to see a few people have been so generous.
The digital-only fulfilment is expected around September and print in November.
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