At the start of the year, Geek Native had $50 worth of Geek House Coffee to giveaway.
Entering the competition was easy; you just had to answer the question, “Have you ever invented a drink for an RPG?” and there were only two options to pick from.
I’m a little surprised by the results, though. Barely 15% of readers had invented a drink for an RPG. How many GMs invent taverns? Whole worlds? Gods and monsters? But 84% of GMs have never created a drink.
|Have you ever invented a drink for an RPG?
|No, I’ve not invented a drink for a roleplaying game.
|Yes, I’ve invented a drink for a roleplaying game.
Fantasy drink table
Here’s a quick fantasy drink table that’ll let your bartenders offer adventurous heroes strange and exotic (or perhaps mundane and everyday place to them!) drinks.
|Reacts with many healing potions to cause hiccups.
|May glow if swallowed by someone subject to divine magic.
|Makes it much easier to resist mind control.
|Goes off very quickly.
|Turns bread a dark blue.
|Makes drinkers especially hungry.
|Smells especially good to dwarves.
|Extra tasty if drunk with a Goodberry.
Not every drink needs a side effect, but if I wanted one and rolled 4d10, getting 1, 2, 3 and then 4, then the bartender could offer the dwarf barbarian a “Pint of Bluewash which (perhaps unknown to anyone in the tavern) temporarily gives the character an advantage against mind control”.
If you need a whole tavern, then there are plenty of solutions for busy GMs, including Geek Native’s own Tavern Generator.
Alternatively, if you’re read up of taverns then here are some suggestions for alternative starting points.
Creative Commons credit: Bragi the norse god of music and poetry by Mauircio-Morali
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