We’ve all used the photo mode at some point or another while playing our favorite games.
Seven ways to make space scary
Graham Walmsley is a London-based author known for Cthulhu Dark and the forthcoming Cosmic Dark, both of which leverage minimalist mechanics for horror gameplay.
The Archivium: How to play the dark academia cosy horror solo RPG
LichLight Imprints is a small publisher focusing on solo RPGs. Just over a week ago, the company launched The Archivium, a journalling game about mystery, knowledge and dread.
Who’s helping Glasgow Children’s Hospital Charity? Definitely Not Goblins
The Definitely Not Goblins: Christmas Special is taking place in Blackfriars’ Basement, Glasgow, on Sunday the 15th December at 6pm (doors 5:30), and tickets are available.
How Covid and speculative evolution creature design led to a 5e bestiary
This sort of evolutionary ruleset became a tool for world building like I never experienced.
Adapt or Die(?): Musings on book adaptations to the screen
In which guest author Alex Brandon talks book adaptations to the screen.
Entromancy: A Cyberpunk Fantasy (part one)
Geek Native is lucky enough to serialise the first three chapters of M. S. Farzan’s Entromancy: Book One of the Nightpath Trilogy. You can pick that up from DriveThruFiction.
Taking the ‘V’ Out Of ‘Virtual Tabletop’ and Onto Your Tables
I will admit that I have always felt conflicted about playing in-person vs being online – each bringing a completely different experience!
Songs of the Spellbound Sea: Run seafaring campaigns like a breeze
Today we’ve a helpful guest post from designer and author somanyrobots. Robots have a 5e Patreon offering rules, advice and content that’s attracted over 100 subscribers.
SAKE RPG tips: My players want to build a Kingdom
Geek Native invited Rainer Kaasik-Aaslav, the author of SAKE, a tabletop RPG currently on Kickstarter, to tackle the situation when players prefer to build kingdoms rather than go on adventures.









