We were architects of our own worlds and masters of forgotten arts in Star Wars Galaxies. Two decades on, its player-built legacy feels more vital, and more heartbreakingly lost, than ever. And no, it’s not canon – but our stories sure as hell are real
The Great “Unclenching”: How PC Elitism Gave Way to the Age of Cozy Gaming
There was a time, not so long ago, when my definition of “real gaming” was as rigid as the ergonomic chair I sat in.
Beyond the Void: Peter F. Hamilton’s Exodus and the Journey from Page to Playable RPG
In this article, and as a long-term fan of Hamilton’s work, I explore the master world-builder’s legacy, review the new literary cornerstone, and consider what awaits us in Archetype Entertainment’s ambitious 2026 videogame.
Thirty Years of Hell: From Doom’s Shareware Shockwave to the Medieval Fury of The Dark Ages
The oppressive atmosphere, the flickering lights, the distant guttural growls of Imps , the revolutionary graphics… – it was immediately arresting.
Beyond the Gamepad: How Black Mirror Interrogates the Reality of Gaming
Charlie Brooker’s Black Mirror (season 7 released recently) has carved a unique and often unsettling niche in contemporary television.
Echoes of Steel: Dublin Dreams, Clan Wars, and the Evolving Legacy of MechWarrior 5: Clans
The year was 1995. Dublin, a city steeped in history and a vibrant, sometimes bewildering, new world for a young exchange student like myself, became an unexpected gateway to the far-flung battlefields of the 31st century thanks to the city’s many warm and welcoming bookshops.





