Writing in for a post in Publicola Sam Machkovech gives his suggestion for the top five gaming failures of 2009 and he gets it all wrong.
At least, that’s what I think and I don’t mind saying so.
He starts off by slamming ODST. That’s wrong. ODST has a simple campaign single-player level but it’s not a single-player game.
Mr Machkovech suggests the biggest vfialure of the year is the city of Seattle. He suggests Value failed this year. What? The year the world went zombie mad. Look at the number of Left 4 Dead 2 blog posts this year – the positive ones – and claim Valve failed. Insanity. Today the rather rubbish Midnight Rider’s single made the YouTube charts.
He suggests Wizards of the Coast failed this year. Did Dungeons and Dragons 4 come out this year? If not it’s the year I started to play it and the year it started to feel real. It’s the year Magic the Gathering made the xBox. That’s a huge success.
He suggests Microsoft failed this year. That’s an interesting argument to make in Japan where the PS3 trounces the xBox. It’s not even an argument here in Europe where Live is miles ahead of Home and we can watch Sky TV on demand.
He suggests Popcap had a bad year. The very fact we’re talking about a company which was making simple flash causal games illustrates Popcap’s success.
Dear me. Sam Machkovech’s post pinged my radar, he’s entitled to his views and I feel entitled to roll out the mantra; “wrong, wrong, wrong!”