The Games of the Future Astana 2026 officially wrapped up in Astana, Kazakhstan, on 9 August 2026 after 12 days of hybrid sports and video game competition. Organised by promoter Phygital International and funded by Kazakh state investment fund Samruk-Kazyna, the event brought more than 800 competitors across 50 nationalities to four city venues, competing for a prize pool exceeding US$4 million (£3.1 million).

Running from 29 July to 9 August 2026, the multi-discipline event awarded titles in hybrid physical-digital formats alongside traditional video games. Winning teams included 17 Gaming taking top spot in PUBG: Battlegrounds, NS Team winning Phygital Football, PlayTime capturing Dota 2, and Team KZ winning Phygital Shooter CS2.
Where is Kazakhstan and why does the location matter?
Kazakhstan is the world’s ninth-largest country by land area and the largest landlocked nation on Earth. Located in Central Asia between Eastern Europe, Russia, and China, it is often misunderstood or reduced to outdated pop-culture stereotypes. In reality, Kazakhstan is a key economic power in Central Asia, rich in oil, natural gas, and essential minerals, playing a central role in trade links between Europe and Asia.
By hosting international events like the Games of the Future in its high-tech capital city Astana, Kazakhstan is spending state funds to position itself as a global technology and esports hub. The government aims to show international visitors and investment partners that the country possesses world-class sports arenas and modern digital infrastructure.
What is phygital sport?
The term “phygital” is a marketing portmanteau blending “physical” and “digital”. Created by event promoters, it describes a hybrid competition format where athletes must perform both on a digital screen and on a physical court or pitch.
In Phygital Football, for example, teams play a match in a digital simulator such as UFL before immediately stepping onto an actual indoor pitch for a five-a-side football match. The combined score from both stages determines the overall winner. Similar hybrid rules apply to Phygital Shooter, where players compete in Counter-Strike 2 before playing a physical round of laser tag.
While the jargon sounds like corporate shorthand, the game design forces traditional esports players to maintain real physical fitness while requiring physical athletes to hone quick digital reflexes.
Dan Merkley, CEO of Phygital International, said in a statement,
The Games of the Future Astana 2026 has shown the world what makes phygital sport so exciting. We have seen extraordinary athletes and clubs compete, passionate fans fill the venues, and audiences around the world embrace a new kind of experience that reflects the future of sport. Astana represents another important step forward for a global movement that continues to grow in ambition, reach and relevance.”