Darrin’s The Rot: 1880 is set in the golden age of the wild west, uses 6d6 and suits newbies and experienced gamers.
The Kickstarter is live now, with a generous 5-week+ countdown on the crowdfunder to raise $5,000. You can see progress on the pitch page.
Darrin’s game has five classes, each supported by two subclasses and with western themes like gunslinger, priest, trapper and cowboy. The game allows a wide range of characters with each playthrough.
The system uses ability categories such as “gunslinging” and “Grit” as a way to boost your chances against the otherwise certain doom at the claws of horrifying monsters.
There are gunfights, zombies, and wendigo, and it offers a grungy and horrifying experience.
Howdy! And welcome to the world of the Rot: 1880. The game starts during the golden age of the wild west in the tiny town of Los Muertos near the Arizona/Mexico border. Los Muertos is home to gunslingers, gamblers, and anyone with enough grit to stay. The townsfolk have been disappearing without a trace in the night. No one knows what evil is lurking on the outskirts of town, but one thing is for sure- don’t go out at night.
A pledge of $15, which is about £13, is enough to pick up the digital copy, complete with character sheets as a thank you.
At $25, backers get a complete digital copy, physical rulebook, character sheets and campaign.
There are higher tiers, such as the “Casino Character” booster NPC back, that are added to the rewards at $35. At $45, the bonuses are the “Wild Encounter” NPC pack instead and with the “Mexiso” side quest.
Want all of the above? Pledge at $70.
However, the tiers go much higher still with merch on offer and an early bird of the game, complete with GM Screen and stickers after the leap to $120. At $250, there are weapon packs, more side quests, a gameboard map, a custom NPC and a t-shirt.
Are you the first reader to have something to say about this post? Check out the comments below.