Games Workshop used to see its share price flick up and down depending on how well the Lords of the Rings or Hobbit movies had done at the box office. They had the wargame and miniature license.
Cubicle 7 has the RPG license, done well with The One Ring and is taking a very different approach. With Adventures in Middle-earth they’re using OGL with a brand new range of setting supplements. They seem committed to releasing a slow but steady set of quality supplements.
The latest if the Eaves of Mirkwood which is a self-contained adventure that should take about three hours to play. The adventure is out now in PDF form.
It comes with pre-genned characters, maps and features a streamlined versions of Adventures in Middle-earth Rules. That means 5th edition rules but a Middle-earth setting. Cubicle 7 bill The Eaves of Mirkwood as a great way to get a gaming group into the setting.
In the product is a PDF of reference charts and in the physical version those will be printed as a Loremaster’s Screen. This means you don’t need the Adventures in Middle-earth Player’s Guide or the Loremaster’s Guide to run it (though they would be useful). It means if you have 5e rules then you can give this adventure a try.