The first edition of the game is available on Steam and uses Unreal Engine 3 to tell a 2.5d puzzle-platform based on the fairytale of Little Red Riding Hood in a dark fantasy universe.
A whole Woolfe series was funded on Kickstarter by the original delivers GRIN in Belgium but in August 10th of this year, after months of silence, Wim Wouters blogged that the project had failed and the whole studio had gone bankrupt.
I guess our public silence the last few months already said a lot. It is not out of disrespect that our communication dropped to almost zero… it is out of shame. It is truly devastating to read the negative comments we received by some press and players. With Woolfe being the most passion driven thing we have ever created, it feels horrible to live with the feeling we let you down.
Rebellion’s deal ensures that Kickstarter backers have something to celebrate as the company will be delivering all outstanding physical rewards. Rebellion’s CEO Jason Kingsley said;
Just because we’ve joined the Woolfe project much further down the road doesn’t mean we shouldn’t respect the people who made it happen in the first place. If a backer hasn’t received the reward they pledged for, we’re going to do our best to get it to them, even if we have to make it ourselves.
Does that mean we’ll see the second episode? No. Not yet. Rebellion are thinking about it. I imagine they’re trying to determine whether a sequel would mean sending good money after bad. Another challenge is that Rebellion doesn’t use Unreal Engine 3 but their own in-house engine called Asura.
Rebellion have promised updates and have already put a large FAQ together on Kickstarter. I imagine if there’s enough demand from fans then the second Woolfe game may yet be made.