With fantasy currently dominating global screens, from the high-stakes political intrigue of House of the Dragon to the nostalgia-fuelled action of Masters of the Universe, audiences have completely normalised complex worldbuilding and dark, genre-blending imagery. Yet, long before Hollywood mastered the modern blockbuster model, the British film industry was already attempting to launch its own massive commercial wave of sword-and-sorcery.

New research from Dr Claire Hines, Lecturer in Film Studies at the University of East Anglia (UEA), uncovers this overlooked chapter of British cinema history. Published this July in the British Fantasy Society Journal, the study examines a short-lived yet incredibly ambitious production cycle in the early 1980s, revealing that British filmmakers were decades ahead of their time, even as they were ultimately caught between Hollywood ambitions and limited regional realities.
The Shadow of Star Wars and the James Bond Rivalry
Following the staggering global success of Star Wars in 1977, the UK trade paper Screen International boldly declared in late 1979 that “Sorcery spells success in 1980,” predicting sword and sorcery would become the natural successor to science fiction. Producers aggressively backed the genre, hoping to build international blockbuster franchises. In fact, some filmmakers openly envisioned their new fantasy protagonists as direct rivals to iconic, internationally marketable British heroes like James Bond.
The trend launched in earnest with the British-financed Hawk the Slayer (1980), a rapid, low-budget production shot at Pinewood Studios. Director Terry Marcel openly admitted at the time that he hoped the titular character would become “the Bond of the ’80s.” However, the film’s earnestness and rushed production values, such as a magic snowstorm famously created using ping-pong balls wrapped in reflective tape, struggled to win over contemporary critics. The collapse of its distributor, ITC, ultimately prevented a US theatrical release, cutting the prospective franchise short.
Beyond the films that made it to theatres, Dr Hines’s paper examines the “shadow cinema” of unmade projects that highlight the scale of the era’s ambition. Chief among these was Thongor in the Valley of the Demons, a pulp barbarian epic planned by Milton Subotsky and Andrew Donally‘s independent company, Sword and Sorcery Productions. Heavily previewed in genre magazines like Starburst and Starlog around 1980, the project featured extensive pre-production artwork by art director Tony Pratt and animated lizard-hawk models by Tony McVey. Though the film collapsed before shooting, its long development history proves that the British industry’s drive toward heroic fantasy drew on deep traditions of pulp adventure rather than merely reacting to Hollywood trends.
Blended Genres and Darker Worlds
A major finding in the UEA study is that these early 1980s productions frequently suffered because they failed to fit neatly into the family-friendly boxes expected of the genre at the time. International co-productions filmed at Pinewood, such as Dragonslayer (1981) and Krull (1983), pushed creative boundaries by mixing tones in ways that confused contemporary audiences and critics.
Dragonslayer, a co-production featuring groundbreaking visual effects by Industrial Light & Magic alongside the work of elite British talent such as production designer Elliott Scott, was widely criticised for being far too dark. Rather than a sanitised fairy tale, it delivered a terrifying monster movie akin to Alien, featuring scenes where a friar is burned to a crisp and a young princess is devoured. Conversely, Krull attempted to pivot toward science fiction following Dragonslayer’s soft box office, resulting in a hybrid that contemporary reviewers dismissed as a confusing mishmash of “Robots versus the Round Table.”
By the mid-1980s, critics declared that the sword-and-sorcery vogue had “limped to a standstill.” The mainstream narrative of British film history quickly returned its focus to social realism and heritage drama, effectively pushing these imaginative genre experiments to the cultural margins.
Exclusive Q&A with Dr Claire Hines
Geek Native put four questions to lead researcher Dr Claire Hines to explore the legacy of these films and find out why now is the perfect time to dust off the old VHS tapes.
Your paper highlights a fascinating period where British filmmakers believed sword and sorcery could become the next dominant commercial blockbuster trend, with heroes designed to rival James Bond. Why do you think British cinema’s deep relationship with this early 1980s fantasy wave was so quickly pushed to the margins of history in favour of social realism, and why is now the right time to reassess it?
Dr Claire Hines: British cinema’s engagement with fantasy in the early 1980s has often been overlooked because it doesn’t fit comfortably with the dominant narratives of British film history. Historians have traditionally emphasised social realism, heritage cinema and films that are seen to reflect British social and cultural life more directly. Fantasy has tended to be regarded as marginal, escapist or somehow less representative of British cinema.
Yet when you look at the period closely, there was genuine industry enthusiasm for fantasy. Following the enormous success of films such as Star Wars, some British producers believed sword-and-sorcery could become the next major commercial cycle. There were even hopes that fantasy heroes might rival figures like James Bond as internationally marketable characters. The problem was that many of these films struggled to achieve the commercial and critical success that had been predicted.
I think now is exactly the right time to reassess this history because we are living through another fantasy boom. With films and television series such as Masters of the Universe and House of the Dragon, audiences are more familiar than ever with fantasy worldbuilding. Looking back at the early 1980s reveals that British filmmakers were grappling with many of the same questions decades earlier. It allows us to see British cinema as more adventurous, ambitious and internationally minded than it is often given credit for.
You dedicate a brilliant section of your research to the “shadow cinema” of Milton Subotsky and Andrew Donally’s unmade project, Thongor in the Valley of the Demons. Given that this pulp barbarian project was previewed heavily in magazines like Starburst in 1980 but ultimately collapsed, how does the story of this unmade film change our understanding of what British fantasy could have been before Star Wars reshaped the landscape?
One of the fascinating things about Thongor in the Valley of the Demons is that it reminds us that film history isn’t just shaped by the movies that get made. Unmade projects can tell us a great deal about the industry’s aspirations and imagination.
Because Thongor never reached the screen, it might seem like a historical dead end. But the attention it received in genre-based magazines demonstrates how seriously fantasy was being considered by producers at the time. There was a sense that audiences were ready for this type of heroic fantasy cinema.
The project also highlights an alternative trajectory for British fantasy. Rather than fantasy emerging simply as a response to the success of Star Wars, Thongor points to longer traditions of heroic adventure, pulp fiction and sword-and-sorcery storytelling that filmmakers hoped to bring to the screen. In that sense, it expands our understanding of what British fantasy might have looked like. The history of the genre is not just a story of successes, but also of unrealised possibilities that reveal the scale of the industry’s ambitions.

A major theme in your work is how these films suffered because they failed to fit neatly into family-friendly genre boxes. For instance, you note Dragonslayer was criticised for being an Alien-style monster movie too dark for children, while Krull confused people by mixing lasers and the Round Table. In an era where modern audiences effortlessly accept dark or hybrid fantasy, do you think these 1980s British productions were simply ahead of their time in terms of narrative worldbuilding?
To some extent, yes. One of the arguments I make is that audiences and critics often expected fantasy to be family entertainment, rooted in fairy tales, children’s literature or traditional mythology.
Many of the films I discuss complicated those expectations. Dragonslayer combines fantasy with elements of horror, while Krull mixes medieval quests with science-fiction technology and imagery.
That doesn’t mean these films were misunderstood masterpieces. Some of them genuinely suffered from production difficulties, budget constraints or uneven storytelling. But I do think they were exploring more complex fantasy worlds than critics often acknowledged at the time. In retrospect, their willingness to blend genres and experiment with tone looks much closer to contemporary fantasy.
Many of the films you analyse, particularly Hawk the Slayer and Krull, built powerful, enduring cult followings within the broader geek and adventure gaming communities despite initial box office struggles. For readers who want to explore this overlooked era of British imagination, which specific film from your study do you feel best embodies this adventurous spirit, and where can our community find your published paper when it releases this July?
For me, Krull probably best captures the adventurous spirit at the heart of this period. It’s an extraordinarily ambitious film. It combines sword-and-sorcery, science fiction, fairy tale and epic quest narrative in a way that remains distinctive more than forty years later. Whatever its initial reception, it embodies the sense that the British film industry contributed to create worlds on a scale that could compete internationally.
That said, I have a real soft spot for Dragonslayer. It’s a fascinating film because it sits at the intersection of fantasy and aspects of horror or monster movie, which was one reason it proved difficult to market at the time. Some critics felt it was too dark and frightening for younger audiences, yet that’s exactly what makes it feel so fresh today. The dragon effects remain remarkable, and the film presents a genuinely dangerous fantasy world rather than a sanitised one.
More broadly, Dragonslayer demonstrates the ambition of this whole cycle. British fantasy films of the early 1980s weren’t simply trying to imitate existing models, they were experimenting with tone, genre and worldbuilding in ways that now feel surprisingly modern. While Krull and Hawk the Slayer have perhaps become the best-known cult titles, Dragonslayer is the one I most enjoy returning to watch.
Dr Claire Hines’s paper, “Under the Spell of Fantasy: The Sword and Sorcery Production Cycle in British Popular Cinema of the Early 1980s,” is published in the July 2026 issue of the British Fantasy Society Journal (Issue 28), available via Waterstones and the British Fantasy Society.
Creative Commons art: Dragon by Arvalis.