Umut Comak, the former Executive Director at the successful tabletop publisher Dream Realm Storytellers, has announced the launch of a new company, Feymere Games. The new venture will debut with a dark fantasy board game called Mournshade.

Comak has over eight years of experience in the industry, having led art direction and marketing campaigns alongside his executive role at DRS Publishing. DRS is known for its successful Kickstarter-funded 5E roleplaying settings such as the Norse-inspired Svilland and the vampiric Bloodpunk.
Feymere’s first title, Mournshade, is a two-player board game designed by the award-winning Nezih Savı. The game is set in a cemetery realm and is described as blending gothic visuals with elegant, aura-based mechanics. The announcement cites the atmospheric video games Hollow Knight and Skull Hero Slayer as inspirations. The cover art is being handled by Murat Çalış, a frequent collaborator with Comak.
In the company’s launch post, Comak explained his rationale for choosing the minimal-component game as a starting point. Umut Comak, founder of Feymere, wrote in the announcement, “The components are minimal, which means I can handle the production phase more smoothly. The replayability is incredibly high, and the playtime fits perfectly with this.”
Feymere’s mission is to design “striking experiences that blend art and play”. The company also revealed it is already working with established names in the tabletop world, including Son of Oak Games, the ENNIE award-winning publisher of the popular noir fantasy RPG City of Mist, and the creative services team at Other Stuff Games.

Acknowledging the challenging climate for new publishers, Comak addressed the question of whether starting a company in 2025 is reasonable. He stated, “From a business perspective, maybe none of this makes much sense… But I do not care. Creating games and giving people the chance to enjoy them is worth more than any financial reality.”
However, in response to a question from Geek Native, Umut revealed that while he was prepared to take the financial risk, he did not want to bring that to others. He told us;
I just wanted to pursue my ideas without being responsible for the rest of the team. If I fail now, I’ll be the only one to suffer the consequences. If I had failed with DRS, it would have affected 7 full-time people, 2 part-timers, 2 interns, and a number of freelancers, a total of 13 to 15 people would have been impacted.
During this economy, I can’t do that to my teammates.
It was never easy to leave DRS, but I’m confident the team will be just as successful without me as they were with me. In fact, when we spoke the other day, I really liked the path they’ve mapped out for DRS.
The company plans to share its journey with complete openness on the official Feymere blog.