Amigo Games Inc., the North American subsidiary of the German game publisher AMIGO Spiel + Freizeit GmbH, has officially closed its doors, marking the end of its eight-year presence in the United States. Following a final statement posted on 31st March 2026, the company confirmed the closure of its office in Tucker, Georgia – the conclusion of a wind-down from the US market that was first announced in October 2025.
They made their last social media update this week.

The shutdown represents a significant strategic shift for the German parent company. In 2018, AMIGO owner Uwe Pauli founded Amigo Games Inc. with the goal of expanding the company’s products in the American market through a dedicated office and local market experts, ending its historical reliance on third-party licensees such as Rio Grande Games. The subsidiary was initially led by Jeff Pinsker as President and CEO, with Alex Yeager later taking over as COO from 2021 and Corey Delmonto joining as Sales Director in late 2020.
In a statement accompanying the closure, Alexander Jost, CEO of AMIGO Spiel + Freizeit GmbH in Germany, said:
It’s not an easy decision for us, but it’s the right decision. After eight years of intensive efforts, we have to admit that we cannot meet the economic challenges of the American market with our small company. We would like to express our sincere gratitude to the AMIGO Games team, Alex Yeager and Corey Delmonto, for their tireless efforts.”

Eight Years in the American Market
The subsidiary’s story was shaped almost from the outset by forces beyond its control. Less than two years after opening, the COVID-19 pandemic severely disrupted the retail landscape. Coming out of that period, Amigo Games focused on expanding awareness of its game lines and reducing operating costs. There were genuine successes: the reintroduction of the Bohnanza series to the US market, and the establishment of new evergreens, including Don’t L.L.A.M.A and Cabanga. However, the ever-changing landscape of shipping prices and component cost increases made those goals increasingly difficult to sustain.
The final blow came in 2025. As the company’s own statement put it,
In the past 12 months, even more uncertainty has been introduced. This year’s tariff dispute with the US, the lack of predictability, and significant additional costs gave the AMIGO management the final impetus to make the difficult decision to close AMIGO Games Inc.”
Notably, Amigo Games had taken proactive steps to weather the tariff storm – including a tie-up with Cartamundi North America to manufacture some titles, including Bohnanza and No Thanks!, domestically – but even this was not enough to make the subsidiary viable long-term.
The Return to Licensing
With the Tucker office now closed, AMIGO Spiel + Freizeit is expected to return to the pre-2018 model of licensing its titles to established North American partners. Alex Yeager confirmed as much, stating that “our games will transition to the pre-2018 model” and expressing confidence that Amigo titles would continue to be available in the US through future licensees. No specific licensing partner or timeline has been announced.
For North American fans of the publisher’s catalogue, which includes Bohnanza, 6 nimmt!, Wizard, and No Thanks!, the games are expected to remain available in some form, though without a physical Amigo presence on US soil for the first time since 2018. Remaining stock is being cleared while supplies last.
Quick Links
- The last of Amigo on Amazon