Reimagined: Fanfic Role-Playing Game has only been available on DriveThruRPG for two weeks and is already a silver best seller.
Do RPG designers need to rethink archery mechanics?
In fantasy roleplaying games there are some common themes when it comes to the use of the bow and arrow. It tends to be the case that bows are useful because of their range but rather slow. In fact, the trade-off keeps games balanced. The reason you’re a swordsman rather than an archer is because […]
Don’t show the players: Archers are fast
Did someone tell you that the problem with archers is that they’re a bit slow? Do you have game mechanics that insist you’ll spend one round firing an arrow and another around knocking the next one? That sounds familiar to me. This looks like a video that your GM didn’t want you to see. Russian […]